Velocity-Squared Calculator (v² = u² + 2as)

Solve the SUVAT equation v² = u² + 2as for final velocity, initial velocity, acceleration, or displacement — no time needed.

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The time-free SUVAT equation

For motion with constant acceleration, this equation connects final velocity, initial velocity, acceleration, and displacement — with no time term at all:

v2=u2+2asv^2 = u^2 + 2as

  • v — final velocity, in metres per second (m/s)
  • u — initial velocity, in metres per second (m/s)
  • a — acceleration, in metres per second squared (m/s²)
  • s — displacement, in metres (m)

Enter any three values and leave the fourth blank; the calculator solves for it and shows the substitution step.

Worked example

A car starts from rest (u = 0 m/s) and accelerates at 2 m/s² over a displacement of 25 m. What is its final velocity?

  1. Formula: v² = u² + 2as
  2. Substitute: v = √(0² + 2 × 2 × 25)
  3. Result: v = 10 m/s

Solving in reverse

The same formula rearranges to find initial velocity, acceleration, or displacement:

  • Initial velocity: u = √(v² − 2as) — enter v, a, and s, leave u blank.
  • Acceleration: a = (v² − u²) / 2s — enter v, u, and s, leave a blank.
  • Displacement: s = (v² − u²) / 2a — enter v, u, and a, leave s blank.

For example, a car reaching 10 m/s from rest with acceleration 2 m/s² needs s = (10² − 0²) / (2 × 2) = 25 m.

Tip: Solving for v or u involves a square root. If the quantity under the root would be negative for your inputs, there is no real speed that fits — the calculator reports "no real solution" rather than an invalid number.

Common mix-ups

  • Forgetting to square v and u. The equation uses v² and u², not v and u directly — a common slip when rearranging by hand.
  • Sign errors under the square root. A negative acceleration combined with a positive displacement (or vice versa) can make u² + 2as negative — check the signs before assuming a mistake.
  • Reaching for this equation when time is known. If you already have t, v = u + at or s = ut + ½at² is usually simpler.

Where this shows up

v² = u² + 2as is the standard way to find braking distance from speed (or vice versa) without needing to know how long braking takes, and to find impact speed after falling a known height. Once the final velocity is known, it connects to kinetic energy (KE = ½mv²) and momentum (p = mv).

Frequently asked questions

What is the formula for v² = u² + 2as?
The third SUVAT equation relates final velocity v (m/s), initial velocity u (m/s), acceleration a (m/s²), and displacement s (m) — without needing the time t at all.
When should I use this equation instead of v = u + at?
Use v² = u² + 2as whenever time isn't given or isn't needed — for example, finding a car's speed after a known braking distance, or the displacement needed to reach a target speed.
Why does the calculator sometimes say "no real solution"?
Solving for v or u takes a square root of u² + 2as (or v² − 2as). If that quantity is negative — for example, a positive initial speed with a large enough opposing (negative) acceleration over that displacement — there's no real velocity that satisfies the equation, so the calculator reports it instead of guessing.
Can acceleration or displacement be negative?
Yes. A negative acceleration means slowing down or reversing, and a negative displacement means net movement opposite to your chosen positive direction — both are valid inputs.
What units does this calculator use?
SI units throughout — metres per second (m/s) for velocity, metres per second squared (m/s²) for acceleration, and metres (m) for displacement.
How is this related to the displacement calculator?
The displacement calculator (s = ut + ½at²) needs time as an input; this one eliminates time entirely by combining it algebraically with the other SUVAT equations, which is useful when time isn't part of the problem.

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